Forum: Poser - OFFICIAL


Subject: Bagginsbill shader with two sided polygons?

Conniekat8 opened this issue on Nov 03, 2008 · 7 posts


Conniekat8 posted Mon, 03 November 2008 at 2:29 PM

Some time ago Bagginsbill showed us a shader trick that allows you to have one texture or color on the front of polygons, and a different one on the back...

So Robes and capes etc look like they have lining inside.

I lost the shader and the thread that showed a how-to.  Does anyone remember the trick or the thread or knows how to do it?

Halp :)

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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