skiwillgee opened this issue on Nov 21, 2008 · 13 posts
skiwillgee posted Fri, 21 November 2008 at 11:02 PM
Attached Link: The Wave in gallery
Draculaz said he was bored and needed a challenge to get a kick start. He wanted something tough. He accepted the challenge to duplicate a breaking wave. See the original thread....http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2752340
Since I submitted the challenge I felt I should give it a go.
He no longer rules. I don't want his babies. He can keep them. I want his women and gold.
Comments in the gallery would be appreciated. If I awaken the beast in Drac my glory may be short lived: but for now I will revel in the glory. That's right Drac, put that tail between your legs and whimp away in shame. I declare me the winner. The mods will declare me the winner if for no other reason than t default. HA ha ha ha.
For those who don't know Draculaz, you should visit his gallery and look at his superb modeling abilities and skills. I'm just having fun razing him.
skiwillgee posted Fri, 21 November 2008 at 11:18 PM
It was imported into Bryce. Lots of experimentation. There are actually two waves with different mats embedded in each other and transparencies adjusted, both with mats I created in dte.
There a 97 terrains and about 12 spheres added to the image.
This forum image is the Bryce render with no AA. You can see the artifacts I post worked out. I used the rubber stamp brush to post work the image so I could feel it was still Bryce generated. I blurred a couple small parts and added the signature.
skiwillgee posted Fri, 21 November 2008 at 11:24 PM
Oh, and I layered a different Bryce sky to the final image.
johnyf posted Sat, 22 November 2008 at 8:42 AM
Well done Willie. Drac clearly was not up to the challenge.lol.
tjohn posted Sat, 22 November 2008 at 9:49 AM
wow...
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
UVDan posted Sat, 22 November 2008 at 7:34 PM Forum Moderator
You are a winner in my book.
Free men do not ask permission to bear
arms!!
FranOnTheEdge posted Mon, 24 November 2008 at 7:00 AM
Love the complexity of that wave - the texturing is pretty good too - any chance that you'll be giving those mats away at all?
I'd love to see a wireframe too. Could you post one?
You da King!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
Analog-X64 posted Mon, 24 November 2008 at 8:09 PM
That would look awesome crashing against some rocks near a light house while its raining :)
50parsecs posted Wed, 22 July 2009 at 1:54 AM
Don't know how I missed this! Awesome wave man!!
FranOnTheEdge posted Wed, 22 July 2009 at 12:16 PM
Did you know that you can stop metaballs from melding into each other by grouping them?
When do we get a tutorial on this wave creation? It's fantastic.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
skiwillgee posted Wed, 22 July 2009 at 9:26 PM
Please don't think me unappreciative of the nice comments, but I don't think I could ever do a tutorial on most of my stuff, especially this wave.
Why? Because I really don't know how I arrived at a lot of it. So many minutes (hours) of click this, click that, plop render, add this take away that,... hey! that looks okay.... maybe if I did this, oh that looks like crap... start over...
Take the breaking crest of the wave closest to the left of the scene for example. I loved it. The terrains, mats, spray (volumetrics) worked exactly as I wanted it. But I could not get the same feel further along the wave because of the increasing angles and curves. It is soooo much experimentation and very little previous knowledge.
Long story short. Zhann's tutorial "The Summoning" here at R'osity is the starting point for creating foamy waves. It also helped that years ago I surfed and understood wave dynamics and became somewhat critical of many artistic attempts to paint or render a "real" wave. Frogdot's method of making a tubular breaking wave with two metaballs will result in a very realworld shape but adding non-post wokded details is impossible because of metaballs properties.
I'll see if I can figure out the water mats and let you have them.
draculaz posted Sun, 26 July 2009 at 9:44 AM
babies, gold and women would be in order. excellent work for a bryce render and great modelling :)
TheBryster posted Sun, 26 July 2009 at 1:25 PM Forum Moderator
Nice to see Drac is taking this lying down! :lol:
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...