Forum: Bryce


Subject: Does it really matter?

Paul Francis opened this issue on Nov 23, 2008 · 22 posts


Paul Francis posted Sun, 23 November 2008 at 4:15 PM

**OK; this is Sad Lady Bryce, a pure Bryce image with no post-work, Jeff Richardson's "Flaky Paint" material, an imported Poser model (not via Daz Studio) and my own Photoshopped textures. 

First of all, I've gone around and tightened up the guy ropes.  Welded down the hatches.  Got extra military rations in.  Cancelled the milk, and told work I won't be in for a while.**

I expect to be burned, flamed, whatever.  Bring it on.  I've watched this discussion develop, and can't keep out of it any longer, I've removed my subscription to this post in order to preserve my inbox!

People who are used to my drunken, rose-tinted ramblings might remember that I've been playing around with Bryce since the summer of 1997 or 1996, I can't remember which.  I had 27 images chosen for Metacreation's "image of the Day" one year.  Clever me.  I've use Bryce so much I've bent it out of shape, and it's returned the favour.  I know Bryce, I know art, and I used to know Renderosity.

This (Renderosity's) Bryce community has been a major element of what has kept me going for years, but the more application-related fascism (small "F", nothing to do with 1930's Germany, before ANYONE gets on their self-righteous high horse) I see, the less I like it, and the less inclined I am to post work here, or even to get involved in the Forums.  I've never seen so many people resigning/retiring or so much macho posturing.

It seems to me that one of  Bryce's enduring aspects is the need to not be a computer programmer to get it to work for you, and the fact that you can use it to make any image you want to, pretty much.  Sometimes I import Poser (and other) models, sometimes I use Photshop to enhance MY work.  Does anyone question which brushes the great artists used to make their work?  Did they worry that Van Gogh might have augmented his sketching with photography?

Does it really matter if someone has used postwork and/or imports in Bryce?

My answer is that the most important part of an image is just that; the image.  Who cares how it was produced?  What EXACTLY do people get out of attempting to restrict what other Bryce users can or can't do/use to produce their own artwork; is it a power/ego trip, or a manifestaion of their own insecurity?  How VERY DARE they attempt to impose their own  views upon everyone else?  This is getting dangerously like the anti-Poser arguments at CGSociety, which is Pure Poison.

If it's a case of allowing other users "to learn what Bryce can do", then let them learn, read the f*cking manual.  Please,  don't seek to trim other artist's wings just because you can't fly yet.  Bryce isn't (or, IN MY OPINION) shouldn't be, a pissing contest.  It's beautiful, multi-faceted, like human nature, and, like human nature, surely all shades of talent/skill/useage should be welcome. 

If it's just a case of how works are labelled/which gallery they go in, then surely that is just a pathetic thing to argue about, and is a level of argument which just drives people away.  Try this as an experiment; at work, (or even with your family), sit someone down, and explain this apparent postwork/import controversy to them.  Watch their eyes glaze over/the expression of "so what " gradually dawn on them, like a slow Bryce render with all the quality settings checked.  Take a reality check.

Anyway.  Been at the Scrumpy for about 5 hours.  If you don't know what scrumpy is, try some before your next piece of artwork.  Works a treat.  Reduced at Asda right now.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"