Forum: Poser - OFFICIAL


Subject: Externally created BVH for Poser?

nobrot opened this issue on Dec 01, 2008 ยท 26 posts


nobrot posted Mon, 01 December 2008 at 12:26 PM

Hi all, I am learning animation (as a hobby) and it seems to me that there are a lot of "better" programs to create animations. I have worked through most of the poser features and there are some things I just cant get on with. Primarily the ability to smoothly scrub the time-line to help tweak the keyframes.

The tutorials I have been using are buy a very talented chap called Jeff Lew (if anyone remembers killer bean hes the artist that created it). Anyway in Jeffs tutorials he uses Animation Master, and it looks like a fantastic very easy to use tool.

Heres my question, I know that Poser models are or can be rigged differently from other standard models (such as max or maya), so does anyone have any experience of creating rigged models (stick men?) that have the correct dynamics/bones that will allow an exported BVH file to be imported and work fluidly with Poser.

Or, is it even possible to export the poser bones and import them into a tool such as Animation Master, where the animation can be worked and then (via BVH) be exported back to Poser for props and final renders...

Hope that doesnt sound too confusing....
any advice would be much appreciated.