Forum: Poser - OFFICIAL


Subject: Poser 8; radiosity

Anthony Appleyard opened this issue on Dec 03, 2008 · 16 posts


Anthony Appleyard posted Wed, 03 December 2008 at 9:42 AM

When is Poser 8 likely to come? What new features will it have?

Is it likely to have true radiosity?

When will Poser have an ability for any surface (not only point sources and parallel sources) to emit light which can illuminate other things (either as set by a color and a value, or as a "luminance map")? What is this ability called? (I can make things shine now, by the "ambience" setting, but that light cannot illuminate other things.)

Will Poser have an ability to make a volume foggy?


operaguy posted Wed, 03 December 2008 at 10:15 AM

I want to know about Poser 8 too!

There are some unplublished 'hooks' in Poser 7 to get radiosity going, but very primitive and not optimized for speed in any way; it is very slow. That is not a 'criticisim' because PoserGI is not officially supported. I only bring it up to note that the "hooks are there."

I sent a note to Stefen about it but have not heard back yet.

:::::: Opera :::::


Anthanasius posted Wed, 03 December 2008 at 10:27 AM

If my memory dont play me, i think poser 6 and 7 have the radiosity via python scripts, but the computer for that dont exist actually, render time is long log long long long long long long ...

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Anthony Appleyard posted Wed, 03 December 2008 at 10:45 AM

What I was mainly wondering, is how to make an object  (e.g. a cylindrical object used as a raygun beam) emit all along its length light that can illuminate things, and when that will be possible.


jbtrimar posted Wed, 03 December 2008 at 11:11 AM

 I believe you are talking about converting objects to area lights.  Vue has this ability.  Dream Lounge has a product like this, but it is just a flat square area light.


Miss Nancy posted Wed, 03 December 2008 at 11:23 AM

tony, the effect you describe (causing a posersurface to emit lite and to illuminate
surrounding posersurfaces) is possible in poser 7 and later.  see page 109 of
poser python manual (p. 113 of pdf file) for further info.  this effect is superior to
the fake method that's currently supported (gather node) in that it gives far denser
photon mapping.

we are awaiting word on whether poser 8 will have a rendering engine more
compatible with this effect, as FFRender's calculational abilities are taken to the
limit of all known desktop computers when the variables on page 109 et seq. are
enabled IMVHO.  as always, beta testers are strongly advised not to say anything.



Anthony Appleyard posted Wed, 03 December 2008 at 11:32 AM

Presumably you mean in the FIREFLY OPTIONS METHODS, pages 113 to 122, but which functions?


Vex posted Wed, 03 December 2008 at 2:58 PM

gather nodes and ambient material settings. there's threads here about it.



pitklad posted Wed, 03 December 2008 at 3:37 PM

the problem with gather node however is that you can't use other lights except the glowing effect surface...


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Anthony Appleyard posted Wed, 03 December 2008 at 4:32 PM

But please, if MM is a Poser variable, being a list of materials, how do I write a Poser script fragment to set each component  material of MM to emit light that can illuminate other things?

gather nodes and ambient material settings. there's threads here about it.

But this forum has thousands of threads to look through.


Miss Nancy posted Wed, 03 December 2008 at 5:06 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3339848&ebot_calc_page#message_3339848

tony, see att lnk. to cause a posersurface to emit lite, use non-zero alternate diffuse value, run stefan's script, then use FFRender/ray-tracing.



markschum posted Wed, 03 December 2008 at 5:08 PM

maybe here > http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3339132&ebot_calc_page#message_3339132


Anthony Appleyard posted Wed, 03 December 2008 at 5:30 PM

But please where can I find or download Stefan's script?


markschum posted Wed, 03 December 2008 at 6:04 PM

http://www.renderosity.com/mod/forumpro/file.php?fileid=381417


LostinSpaceman posted Wed, 03 December 2008 at 6:11 PM

I'd like to see the ability to access the materials library on the library tab without actually having to go to the material room! That'd be real nice!


albertdelfosse posted Thu, 04 December 2008 at 5:07 AM

I'd like to see the whole library thing in poser redone to work like p3d0