Forum: Poser - OFFICIAL


Subject: Poll: how many here are using animation layers (in either Poser or Poser Pro)?

eyeorderchaos opened this issue on Dec 03, 2008 · 15 posts


eyeorderchaos posted Wed, 03 December 2008 at 3:18 PM

Poll with 2 questions: Are you using?
  to what extent?
Poser Animation Layers, that is.


ockham posted Wed, 03 December 2008 at 3:34 PM

Tried it several times, stopped using it because it's too hard to
control and unpredictable. 

When I need a layering effect, I use some of my own scripts like VarPose.

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eyeorderchaos posted Wed, 03 December 2008 at 4:08 PM

Oh, yeah, because my answer is exactly what yours is (minus the scripting abilities and talents) that reminds me I forgot to answer the questions myself. There,  I think I just did :)

Once in awhile, the opportunity to convolute-speak presents itself in daring fashion, heh heh. Whoops, I think I just did it again. Everyone, please ignore this outburst of mine, I'm just goofy sometimes.   Back to the poll. 


ockham posted Wed, 03 December 2008 at 4:11 PM

Maybe they'll get it right in P8, or try something different, now that Daz Studio
has shown that animation can be a selling feature.   

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eyeorderchaos posted Wed, 03 December 2008 at 5:51 PM

Really? Daz Studio is leading Poser / PP in animation arena? I am completely unfamiliar with DS. 


pakled posted Wed, 03 December 2008 at 7:06 PM

I'm still trying to perfect still pictures...;)

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anahl nathrak uth vas betude doth yel dyenvey..;)


ockham posted Wed, 03 December 2008 at 8:26 PM

I haven't used DS much, but it's clear from the activity in the DAZ forum that
animation is becoming very popular, with lots of nice plugins.

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eyeorderchaos posted Wed, 03 December 2008 at 8:37 PM

hhhmm, interesting...but, isn't it also true that DS is basically lower end, with less features and "power" than Poser, overall? I mean, as a rude generalization.


LostinSpaceman posted Wed, 03 December 2008 at 9:44 PM

To answer your question I haven't even looked at the layering options in Poser 7 or Pro because frankly, I don't understand what the need for them is or what the heck it is that they actually do.


dphoadley posted Thu, 04 December 2008 at 4:20 AM

In one layer, you can animate Little Red Riding Hood walking along a walk path through the woods.
On a separate layer you can animate the Wolf running ahead to eat up Grandmother.
On a third layer, you can have a bird fluttering from branch to branch scolding the Wolf.  Etc.
DPH

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eyeorderchaos posted Thu, 04 December 2008 at 8:08 AM

Quote - In one layer, you can animate Little Red Riding Hood walking along a walk path through the woods.
On a separate layer you can animate the Wolf running ahead to eat up Grandmother.
On a third layer, you can have a bird fluttering from branch to branch scolding the Wolf.  Etc.
DPH

Yes, if it worked properly, that's a good example of what one might use it for.
Or, in a single character, for example, you might have all the lip-synching on one layer, facial expressions on another, hip translations on another, hand movements on another, etc...


LostinSpaceman posted Thu, 04 December 2008 at 12:49 PM

Quote - > Quote - In one layer, you can animate Little Red Riding Hood walking along a walk path through the woods.

On a separate layer you can animate the Wolf running ahead to eat up Grandmother.
On a third layer, you can have a bird fluttering from branch to branch scolding the Wolf.  Etc.
DPH

Yes, if it worked properly, that's a good example of what one might use it for.
Or, in a single character, for example, you might have all the lip-synching on one layer, facial expressions on another, hip translations on another, hand movements on another, etc...

So you're saying the layers don't work?


eyeorderchaos posted Thu, 04 December 2008 at 1:09 PM

 yes I am saying that the Poser animation  layers work so poorly as to be useless, and It sounds to me like Ockham agrees,


kuroyume0161 posted Thu, 04 December 2008 at 1:45 PM

And I agree as well (if we need a consensus or something).

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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ockham posted Thu, 04 December 2008 at 6:00 PM

It's really unfortunate, because it was a great idea that could have been
tremendously useful.  But the execution was incomplete and flawed.

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