Boni opened this issue on Dec 10, 2008 · 9 posts
Boni posted Wed, 10 December 2008 at 9:48 AM
I've faced normals forward, smoothed and unsmoothed polygons, removed backfacing polygons ... and a handful of other remedies from a topic search.
This is a WIP, with levels adjusted in Photoshop to clerify the problem. I'm using P6 with a firefly render and 2 lights, 1 raytraced and 1 sss-shadowmapped. (adjusting these didn't seem to make any difference.
Any help would be appreciated. BTW, this always happens with this prop.
Boni
Boni
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