nobrot opened this issue on Dec 10, 2008 ยท 9 posts
nobrot posted Wed, 10 December 2008 at 10:07 AM
I have found a great resource for textures but I am a little confused about what the different maps for each texture are used for, I would be grateful if someone could fill in the blanks for me, particularly in relation to their use in the Poser material room.
The basic image file, I get it, its the 2d texture image.
The diffuse map, used instead of the bump map in some 3d apps?
The bump map, best for poser? but how to apply? (i will search for tutorial next)
The Normal map, also used in some 3d apps to actauly change the position of the local/normal verticies?
The SpecStrength map ???
The SpecExponent map???
For those interested, heres the link to the resource.