Forum: Poser - OFFICIAL


Subject: Importing mesh into POSER from Blender

Eiseprod opened this issue on Dec 23, 2008 · 4 posts


Eiseprod posted Tue, 23 December 2008 at 7:32 PM

Please I need some help. I've just finished modelling a house using BLENDER. After adding textures, I exported the mesh as a wavefront(.obj) file into POSER to use with their human figures. But unfortunately, when the file was eventually imported into POSER, most of the textures that I had pain stakingly applied in BLENDER, including glass textures and many image textures for the rug, roof etc did not load in the mesh. Please can anyone who knows how to use both softwares help me with anything that I can use to rectify this problem. I have attached pictures of both the renders I did with both softwares. The rendered image using POSER is a far cry from that of BLENDER.

Conniekat8 posted Tue, 23 December 2008 at 7:50 PM

This stands true for most 3d rendering programs - textures meed to be defined and applied in the program you will use for rendering. Even in high end applications, texture definitions don't transfer very well.  Poser only reads it's own texture definitions, and doesn't import them from other apps (at least not very well).  Only imports the mesh geometry.

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Cage posted Wed, 24 December 2008 at 12:33 AM

Did Blender export a .mtl file with your .obj?  If not, Poser won't look for any textures upon import.  Are the textures you're using in Blender packed?  If they are, they'll need to be unpacked for Poser to find them.  (Umm.  I should probably ask, too, if you'd exported from Blender using .obj....)

I recently exported a .obj from Blender and had to unpack all of the textures, then place them with the .obj and .mtl in the same folder.  Then Poser imported everything correctly.

You will lose any texturing which is applied on the shader level when doing I/O between Blender and Poser, unfortunately.  Only a texture map and the diffuse, specular, ambient, (and possibly transparency?) settings will be passed by the .mtl.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


pakled posted Wed, 24 December 2008 at 6:32 AM

so far, what i've done is create a separate folder to go in Textures, with the actual jpgs that were used in the modeling program (Wings 3d). Seems to work ok. Only thing that ever gets me is scaling to and from Poser...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)