homeriscool opened this issue on Jan 03, 2009 · 15 posts
homeriscool posted Sat, 03 January 2009 at 3:47 PM
hi everyone, im looking for a high quality female model, which has very high detail and looks realistic. can anyone help?
markschum posted Sat, 03 January 2009 at 4:03 PM
Victoria 3 or 4 from Daz , Miki 2 from Content paradise and several others can look quite good with a good skin texture and lighting. There are a couple models with built in genitalia if you need that in the renderotica store.
konan posted Sat, 03 January 2009 at 4:07 PM
I don't have a specific recommendation , but one thing to consider when choosing your model is not necessarily going for a high polygon count, as most renderers provide you with a "smooth polygons" or "subdivison" option when rendering, so the polygons are only smoothed when you render, leaving you with a lighter model to work with in the mean time. A well designed lower polygon model (which subdivides nicely) can be better than a super high resolution model. Just something to consider when making your decision.
Konan
richardson posted Sat, 03 January 2009 at 4:10 PM
Nothing (presently)afaik, is higher detail than V4. She is 3X4096 tall. Face, torso, legs..
M2, V3 are only 2X or Head, Body
Realistic may take some time...
homeriscool posted Sat, 03 January 2009 at 4:14 PM
what i mean is v4 charecters, im sorry my mistake.
hborre posted Sat, 03 January 2009 at 4:23 PM
There is a push now for using shader node texturing in the material room which elevates realism in most models. Especially using Bill Baggins' VSS prop, even a bad texture map can be converted into amazing renders. And the nice thing about it, you can apply it to any human model at the moment.
richardson posted Sat, 03 January 2009 at 4:38 PM
This is full preview. Not a render. Click to see..
bopperthijs posted Sat, 03 January 2009 at 6:14 PM
*This is full preview. Not a render. Click to see..
*Wow! That looks absolutely unbelievable for a preview: what kind of graphic card are you using and what are you preview settings? I have never achieved anything close to this with preview.
best regards,
Boppper.
-How can you improve things when you don't make mistakes?
richardson posted Sat, 03 January 2009 at 8:33 PM
Sure thing,, here you go;
My card is not special on this machine. nVidea6600
richardson posted Sat, 03 January 2009 at 8:57 PM
Here's another. Screw rendering. A few more years,, a few more years
bopperthijs posted Sat, 03 January 2009 at 9:19 PM
Thank you, especially the hair looked very good. With this kind of preview settings animation would be very fast to make. It's a pity shadows aren't possible in preview (yet).
regards,
Bopper.
-How can you improve things when you don't make mistakes?
bantha posted Sun, 04 January 2009 at 12:45 PM
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
richardson posted Sun, 04 January 2009 at 2:01 PM
Milan/Danae.. one of the first hi res skins for V4
richardson posted Sun, 04 January 2009 at 2:32 PM
bantha posted Sun, 04 January 2009 at 3:13 PM
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.