mstnicholas1965 opened this issue on Jan 05, 2009 ยท 6 posts
mstnicholas1965 posted Mon, 05 January 2009 at 1:17 PM
Happy New Year all! My first question for 2009 is....Is there a way to change diffuse and specular values for an entire object that has multiple texture maps without having to open each one and make the change? By example- I have a building that I want to use in a radiosity environment. It has multiple texture maps for different piece if geometry. In the radiosity environment the maps are almost white with the standard Diffuse/60 - Specular/40 settings.
Thanks