yblade opened this issue on Jan 06, 2009 · 12 posts
yblade posted Tue, 06 January 2009 at 6:48 AM
Hi, all
Because in the UV View don't see the textures applicate on the shaders ?
Select the face and aplicate UV planar but the texture in UV View don't see.
In the carrara 6 the texture to see .
Help
Carrara 7
Thanks
GKDantas posted Tue, 06 January 2009 at 7:29 AM
If not using procedural you need to turn on the texture view like you do in the Assembler Room. Here its working fine.
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yblade posted Tue, 06 January 2009 at 7:58 AM
you can explain better?
thanks
GKDantas posted Tue, 06 January 2009 at 12:57 PM
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yblade posted Tue, 06 January 2009 at 2:36 PM
Bug ????
GKDantas posted Tue, 06 January 2009 at 2:41 PM
Not a bug... look that your texture will be showed inside the grid, that is the UV area, so you need to reduce your UVMap to fit inside the grid.
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yblade posted Tue, 06 January 2009 at 2:59 PM
Reduce UV bat nothing.
ShawnDriscoll posted Tue, 06 January 2009 at 3:18 PM
Not all textures show up in the UV view. Bricks/tiles don't. But most Enchance:C textures do.
GKDantas posted Tue, 06 January 2009 at 3:20 PM
ShawnDriscoll posted Tue, 06 January 2009 at 3:24 PM
Sometimes you have to guess how big to make your UV's so that the shaders look good on your objects. Or re-scale your shaders to make them look good with your UV's.
yblade posted Wed, 07 January 2009 at 4:45 AM
In Blender (open source) is perfect texture UV
In Carrara 6.2 is perfect texture UV
In Carrara 7.0 not perfect.
No No good.
I repented of update
GKDantas posted Wed, 07 January 2009 at 8:30 AM
Sorry blade but here works very fine...you are doing something wrong but at same time we cant see what is, if you want you can send me a PM to send me the file so I can check what is wrong.
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