Forum: Poser - OFFICIAL


Subject: Partial MAT poses.. Can anyone spot the error here?

TrekkieGrrrl opened this issue on Jan 07, 2009 · 14 posts


TrekkieGrrrl posted Wed, 07 January 2009 at 11:11 AM

 Please, I'm at my wit's end.
I've been making partial MAT poses, with ShaderSpider™ as so many times before. The major difference is it's my first time for M4.

Anyway... For some obscure reason, the MAT poses doesn't work. They don't do ANYTHING at all. And I can't figure out WHY.

So.. if someone could take a quick gander on this and perhaps spot the error?

This particular one is an EYE MAT, and this is the Poser 5 version, those usually work fine in Poser 7.

And the location of the textures is correct, too. The ""'s should be there, right?

{

version

{

number 5

}

figure

{ {

material 5_Sclera

{

KdColor 1 1 1 1 

KaColor 1 1 1 0 

KsColor 0.14902 0.14902 0.14902 1 

TextureColor 1 1 1 1 

NsExponent 50 

tMin 0 

tMax 0 

tExpo 0 

bumpStrength 1 

ksIgnoreTexture 0 

reflectThruLights 1 

reflectThruKd 0 

textureMap ":Runtime:Textures:TrekkieGrrrl:Severus:Eyes_Blue.jpg"

  0 0 

bumpMap "NO_MAP"

reflectionMap "NO_MAP"

transparencyMap "NO_MAP"

ReflectionColor 1 1 1 1 

reflectionStrength 1 

shaderTree

{

node "poser" "PoserSurface"

{

name "PoserSurface"

pos 10 10

showPreview 1

nodeInput "Diffuse_Color"

{

name "Diffuse_Color"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node "Image_Map"

file "NO_MAP"

}

nodeInput "Diffuse_Value"

{

name "Diffuse_Value"

value 1 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Highlight_Color"

{

name "Specular_Color"

value 0.14902 0.14902 0.14902

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node "Image_Map"

file "NO_MAP"

}

nodeInput "Highlight_Value"

{

name "Specular_Value"

value 1 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Roughness"

{

name "Highlight_Size"

value 0.02 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Ambient_Color"

{

name "Ambient_Color"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Ambient_Value"

{

name "Ambient_Value"

value 0 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Transparency_Max"

{

name "Transparency"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Transparency_Min"

{

name "Transparency_Edge"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Transparency_Falloff"

{

name "Transparency_Falloff"

value 0 0 100

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Translucence_Color"

{

name "Translucence_Color"

value 0 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Translucence_Value"

{

name "Translucence_Value"

value 0 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Reflection_Color"

{

name "Reflection_Color"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Reflection_Value"

{

name "Reflection_Value"

value 1 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Refraction_Color"

{

name "Refraction_Color"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Refraction_Value"

{

name "Refraction_Value"

value 1 0 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Bump"

{

name "Bump"

value 1 -10 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Displacement"

{

name "Displacement"

value 1 -10 10

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "AlternateDiffuse"

{

name "Alternate_Diffuse"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "AlternateSpecular"

{

name "Alternate_Specular"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "ReflectionLiteMult"

{

name "Reflection_Lite_Mult"

value 1 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "ReflectionKdMult"

{

name "Reflection_Kd_Mult"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Gradient_Bump"

{

name "Gradient_Bump"

value 1 -1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "ShadowCatchOnly"

{

name "Shadow_Catch_Only"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "ToonID"

{

name "ToonID"

value 36 0 32768

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Normals_Forward"

{

name "Normals_Forward"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

}

node "image_map" "Image_Map"

{

name "Color_Texture"

pos 300 10

nodeInput "Image_Source"

{

name "Image_Source"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file ":Runtime:Textures:TrekkieGrrrl:Severus:Eyes_Blue.jpg"

}

nodeInput "Auto_Fit"

{

name "Auto_Fit"

value 0 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "U_Scale"

{

name "U_Scale"

value 1 -1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "V_Scale"

{

name "V_Scale"

value 1 -1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "U_Offset"

{

name "U_Offset"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "V_Offset"

{

name "V_Offset"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Texture_Coords"

{

name "Texture_Coords"

value 1 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Image_Mapped"

{

name "Image_Mapped"

value 4 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Background"

{

name "Background"

value 1 1 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Global_Coordinates"

{

name "Global_Coordinates"

value 0 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Mirror_U"

{

name "Mirror_U"

value 0 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Mirror_V"

{

name "Mirror_V"

value 0 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Texture_Strength"

{

name "Texture_Strength"

value 1 0 1

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

nodeInput "Filtering"

{

name "Filtering"

value 3 0 0

parmR NO_PARM

parmG NO_PARM

parmB NO_PARM

node NO_NODE

file "NO_MAP"

}

}

}

} {

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