santicor opened this issue on Jan 08, 2009 · 7 posts
santicor posted Thu, 08 January 2009 at 11:31 AM
Hello there can anybody tell me what size image, if you are going to use it for the texture image, fits perfectly onto one Poser GROUND square (at the GROUND square's default size)?
i have been trying 1500*1500, and the thin strips of hardwood floor of the image get stretched out to look like they are 12 inches wide when I render the floor.
I have tried shrinking the image down exponentially ( to create even thinner strips of wood) in the .jpg, and multiplying the image to make it fill out a 1500*1500 image size, but to no avail.
still renders as huge wide strips of wood.
Huge wood is not always a bad thing, but in the case of rendering a floor in Poser, it's not desirable. ;-)
Thanks
______________________
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SHOOT.
Don't talk "
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ockham posted Thu, 08 January 2009 at 11:40 AM
If the image is designed to be tile-able, you can tell Poser to tile it.
Use the "U Scale" and "V Scale" numbers in the Materials Room.
With both U Scale and V Scale set to 0.5 you'll get two repetitions
in each direction. With both scales at 0.25 you'll have four tiles
in each direction.
ockham posted Thu, 08 January 2009 at 11:48 AM
santicor posted Thu, 08 January 2009 at 12:06 PM
awesome !
Thanks I am just getting now into adv render settings.
Thanks for speeding me along.
BTW I am not on my Poser machine right now, I'm at work >-(
Do you happen to recall what is the default comand that Poser is following if you do not set those values?
Is it a default number that it tiles to? or is it sorta like " do not tile at all"
Thanks again
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
geep posted Thu, 08 January 2009 at 12:33 PM
Some examples for you.
The default value for tiling is 1.000 for U & V_Scale, i.e., no tiling.
cheers,
dr geep
;=]
P.S. Sorry 'bout that ock ... don't cha just love xposting. :lol:
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
santicor posted Thu, 08 January 2009 at 1:34 PM
'bout time you showed up, Geep.
;-)
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
geep posted Thu, 08 January 2009 at 1:44 PM
Yeah, well, I had to finish da NaySayGuy's monthly performance review first. :lol:
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019