Forum: Poser - OFFICIAL


Subject: Ambient Occlusion on skin nodes

brewgirlca opened this issue on Jan 09, 2009 · 9 posts


brewgirlca posted Fri, 09 January 2009 at 10:06 AM

I want to set ambient occlusion to just be on skin surfaces of my figures.

So in the material room what "Poser Surfaces" do I hook up my Ambient Occlusion Node to? Are there any additional settings that need to be dialed in to make this work right?

I have tried hooking them to alternate specular and alternate diffuse and I just get pure white skin. And hooking to Ambient Color makes no difference from just leaving it at Depth Mapped shadows.
Also does ray tracing have to be turned on to make the Ambient Occlusion node work?