mojoDallas opened this issue on Jan 15, 2009 · 9 posts
mojoDallas posted Thu, 15 January 2009 at 12:45 PM
I have noticed that one of the challenges of 3D art is that you spend a lot of time looking through 3D art assets (models, textures, tec) and determining what you can use or what you can modify in order to get to the look you are looking for. In other words, you do a signiificant amount browsing for images or 3D models as you try to envision a scene. The art assets you have often influence the scene you build as much or more than the original artistic inspiration.
This leads to the general question I have for everyone. What are you using as your content image browser and how well does it work?
I am using iMatch from PhotoTools which has some nice features, but, the time it takes to load up is a little concerting. Also, the amount of time spent categorizing can get tediuous.
Hardware: Cyberpower PC, 2 - i7-3970X CPU @3.50 GHz (12 Total Cores), 32 GB RAM, 2 - GeForce GTX 690 $GB Video Cards, 2 - Viewsonic V3D231 23" Monitors
Software: Poser Game Dev, Vue xStream 2014, 3ds Max 2014, Maya 2014, Mudbox 2014, Corel PaintShopPro, Unreal Engine 4, Iron Python