3-d-c opened this issue on Jan 21, 2009 · 28 posts
3-d-c posted Wed, 21 January 2009 at 2:31 PM
i have an issue which really drives me nuts...: I am trying to import objects which i created in Cinema4D into Poser. I have two options for compatibility reasons, 3dsmax and obj lightwave. 3dsmax doesnt ex and import polygon groups (as far as i see it) so that option doesnt work. so i go with lightwave obj's. So far so good. However, most of my objects rearrange the normals, so, that when imported in poser, i see breaks on the polygons and when set with materials. the polys spin crazy and render broken. I tried options during import with "make polygon normals identical" also the "Weld identicals" or "flip normals" ... no chance.
One thing i thought could be: Cinema uses NGONS, so if i export, it triangulates the NGON to triangles. however, it doesnt make a difference if i triangulate before export or not.
Even when turning on the "Smooth polygon" option, i see very odd fractals when applying a material. (see screenshot)
Is there any tip or tutorial for imoprt and export of cinema to poser or any other dumb tick box i forgot? I am realy going mad with this!
Cherio
3-D-Cs Facebook Page: 3-D-C on Facebook
Check the K-Azonica Story and World Evolving: K-Azonica
Check my website and products and the large freebie section: 3-D-C