karlabu opened this issue on Jan 25, 2009 · 3 posts
karlabu posted Sun, 25 January 2009 at 2:52 AM
I'm working on a simple beetle (modeled in D|S with primitives). What's the best way to texture it?? I don't want colors but UV-mapped textures. When I want to use UV-mapper to create a UV-map for this .OBJ, which settings do I have to choose when exporting and in UV-mapper?? Can anyone help please? Thanks in advance!!!
Have a nice sunday!
Karsten
SAMS3D posted Sun, 25 January 2009 at 4:49 AM
First are you creating materials for this object? Sharen
karlabu posted Sun, 25 January 2009 at 6:09 AM
Hello Sharen,
I'm creating a texturemap for this model in Paint Shop Pro, yes. - I think I'm on the right path now, I forgot to export the model from UV Mapper (after generating UV map) and to export UVs - now it works! :)
Thank you
Karsten