Forum: DAZ|Studio


Subject: Export .OBJ from D|S, UV-Mapper to make Texture map - how??

karlabu opened this issue on Jan 25, 2009 · 3 posts


karlabu posted Sun, 25 January 2009 at 2:52 AM

I'm working on a simple beetle (modeled in D|S with primitives). What's the best way to texture it?? I don't want colors but UV-mapped textures. When I want to use UV-mapper to create a UV-map for this .OBJ, which settings do I have to choose when exporting and in UV-mapper?? Can anyone help please? Thanks in advance!!!

Have a nice sunday!
Karsten


SAMS3D posted Sun, 25 January 2009 at 4:49 AM

First are you creating materials for this object?  Sharen


karlabu posted Sun, 25 January 2009 at 6:09 AM

Hello Sharen,

I'm creating a texturemap for this model in Paint Shop Pro, yes. - I think I'm on the right path now, I forgot to export the model from UV Mapper (after generating UV map) and to export UVs - now it works! :)

Thank you
Karsten