freefall565 opened this issue on Jan 31, 2009 · 7 posts
freefall565 posted Sat, 31 January 2009 at 11:06 PM
I'm trying to convert and obj. file to a poser character, which I have successfuly done. However when I go to pose her I get breaks and don't know how to fix them. Can someone please help?
Winterclaw posted Sat, 31 January 2009 at 11:30 PM
Is inverse knetics turned off?
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
freefall565 posted Sat, 31 January 2009 at 11:51 PM
geep posted Sun, 01 February 2009 at 3:47 AM
Turn ON "Bend Body Parts"
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
freefall565 posted Sun, 01 February 2009 at 7:21 AM
unfortunately it was already on, not sure what to do
geep posted Sun, 01 February 2009 at 8:25 AM
There are 2 places where "Bend" must be ON, i.e., checked.
= AND=
If both of these are ON (checked) and you still have the problem, then the joint between the body parts has not been properly "welded."
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
lesbentley posted Sun, 01 February 2009 at 4:42 PM
Check the weld statements in the 'figure' section of the cr2. Below is a snippet from the welds in the P4 Nude Woman to show what welds should look like. after the welds is a line "allowsBending" this should have a value of one. Also each individual actor needs to contain the line "bend 1", except the eyes, which should usually be set to "bend 0".
weld lThigh:1
hip:1
weld lShin:1
lThigh:1
weld lFoot:1
lShin:1
weld lToe:1
lFoot:1
allowsBending 1