lightning2911 opened this issue on Feb 08, 2009 · 10 posts
lightning2911 posted Sun, 08 February 2009 at 6:01 AM
rainy day here today so i tried to recreate the geekatplay "tree in medow" image. i was also browsing through cornucopia and saw some nice looking butterflies and thought that should not be difficult to do myself. so after browsing the internet for butterfly images and creating textures out of them in gimp i was able to create image below.
now in the process i found that i have to adjust the scale of all the eco objects/plants until they look right. is there no way of kalibration so that grass is always in the right size compared to trees (and maybe in conjunction with the unit system)? or is there a disadvantage if that would be the case?
and with the butterflies (for placement in air i applied the tutorial with the invisible tube) i created a body plane and two wing planes. the wings i made in gimp in a way that the alpha plane was "invisible" (black) for the outside of the wing and in the wing the orange areas kind of transparent (grey), the rest was opaque (white) and saving it as a TIF-file.
after importing vue recognized the alpha correctly from the tif and after setting the material to one-sided and backlight it look good to me. in the shadow you are able to see the effect of the different transparencies in the wing.
in one test i tried to also activate color transmitted light and expected the shadow to be colored but then the "invisible" turned solid and also made a shadow.
ì guess i am missing something? but what? :)
thanks in advance
chris