Forum: Poser - OFFICIAL


Subject: What do I save MAT/pose files as, in order to sell them?

RCT opened this issue on Feb 16, 2009 · 7 posts


RCT posted Mon, 16 February 2009 at 4:43 PM

 Excuse me if this is a stupid question, but I've read so many different tutorials I'm just confused now, and everything I've tried doesn't seem to work! I haven't managed to find a tutorial that describes exactly everything that I want to do.

I've created what I think is a cool zombie character for V4.2, including textures and bump maps. The morphs use the "zombie" morphs from DAZ with a little tweaking of my own. I'd like to offer the character for sale, but I can't figure out how or where to save the files in order for someone else to convert their V4 into the character. What I want is for someone who, assuming they have V4.2, the basic morphs, and Morphs++, will just be able to load V4.2 and convert her into the ready made character.
Do I save the textures in the Materials library? If so, surely that will only load the textures and not the morphs?
Do I save the whole thing as a cr2, and offer that for sale?
Do I save everything as Pose (pz2) files?
Do I need to save the textures as one file and the morphs as another?

I've also created a bunch of poses for the character, which I assume I just save as normal Pose (pz2) files?

I'd really appreciate a step-by-step walk through, if anyone can help?

I'm on an Intel Mac, using Poser 7.