Believable3D opened this issue on Feb 17, 2009 · 8 posts
Believable3D posted Tue, 17 February 2009 at 1:03 AM
On an unrelated issue - does figure height resizing (Figure > Figure Height) in Poser work for anyone? Whenever I try to use it, I get grossly oversized hands... or does it only work for Smith Micro figures? Hmm... never tried it with those.... EDIT: Just tried with Olivia G2: makes an even bigger hash of the figure than with V4.
I'm using Poser Pro.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
pjz99 posted Tue, 17 February 2009 at 1:14 AM
Is this with the default morph, or have you spawned a new set of morph targets in some way? This kind of thing can happen when you've used a "morph" that is actually a bone scale change, and most scripts that auto-spawn morph targets on all body parts will filter out the bone scale change.
Figure Height doesn't work with DAZ figures for sure, other figures by EF "maybe".
Believable3D posted Tue, 17 February 2009 at 1:37 AM
I kinda thought it was fallout from my own playing around, but no. This happens with the default V4, even with not so much as Morphs++ applied.
I wonder what Figure Height actually works with if not Olivia. Maybe just the older EF figures. Kinda frustrating, because it's really tough (impossible) to try to change torso length.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
dasquid posted Tue, 17 February 2009 at 2:24 AM
Yeah the figure height doesn't work with V4 but it did with V3 I was kind of irritated when I found that it didn't work with V4 because I had used it quite a bit with V3 but now i have to do something else.
TrekkieGrrrl posted Tue, 17 February 2009 at 2:59 AM
The Figure Height was made for, and works with, the good old Poser4 characters (also known as Posette and Dork) . ^_^
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pjz99 posted Tue, 17 February 2009 at 3:05 AM
Quote - I kinda thought it was fallout from my own playing around, but no. This happens with the default V4, even with not so much as Morphs++ applied.
You probably have a fried install of V4. If you are OK with completely removing, then try this:
Run the uninstaller for V4 if you installed it
Delete the V4 CR2 in FiguresDAZ People
Delete the RuntimeLibraries!DAZVictoria 4 folder
Re-download V4 from DAZ
Install the newest download
If you don't actually remove the RuntimeLibraries!DAZVictoria 4 folder, it can happen that some junk is left in that folder that can screw up your reinstallation. Hope this helps.
Believable3D posted Tue, 17 February 2009 at 3:35 AM
Thanks, pjz. Unfortunately, I turned down the uninstallers... may have to do a manual delete.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
hborre posted Tue, 17 February 2009 at 5:26 AM
The suggestion for reloading the uninstaller is to install the model again and make sure to include the uninstaller this time around. Yeah, PITA, but what else is new?