GRFX_Pro opened this issue on Mar 04, 2009 ยท 8 posts
GRFX_Pro posted Wed, 04 March 2009 at 7:33 PM
I have some students who are producing some textures for V4 and M4. As they put the textures onto the models, though, thick black lines appear around places like the nostrils (almost like a toon render without it being a toon render) and one has experienced almost a mirror image of a pattern appearing in black where there is not pattern.
Any ideas what could be causing this anomaly? They are using V4/M4 textures as the working base and those appear fine on the figures. It's only after the textures are modified that this weirdness occurs.
btw: I have seen this occur before. Years ago. Can't remember what to do about it.
Thanks.