santicor opened this issue on Mar 08, 2009 · 9 posts
santicor posted Sun, 08 March 2009 at 6:54 PM
HI
I am doing something simple, I am making a pair of skin tight pants for a figure...i figured rather than define a bunch of material zones every time I want tights, or skintight pants on the figure I could just join together all of the desired polygon groups as a conforming prop. and whenever I feel like throwing these skin tight pants on a figure, boom i just load the conforming pants from prop library - i grouped polygons of the hips and legs and saved all of these groups as props - I can join them (thru the export/ import method ) , into one prop " pants"
BUt my problem is I don't know where in the process, and how, do I make it a conforming prop for that figure
so that it conforms and moves with the figure
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115