Forum: Carrara


Subject: Modelling Poly problem

ThrommArcadia opened this issue on Mar 15, 2009 · 4 posts


ThrommArcadia posted Sun, 15 March 2009 at 11:24 PM

Hi, yeah me again! lol.

Okay, as you can see from the attached there seems to be something odd about the polys on this mesh I'm creating.

I created one side, duplicated, fliped and then used the bridge tool to marry the two sides with a strip of two polygons down the center.

What's wrong with these faces?  They are shaded odd and when I go to apply a shader and render... well, their shading is just wrong.

Thoughts?


ThrommArcadia posted Sun, 15 March 2009 at 11:25 PM

Here is what it looks like in the modelling area.

These faces are solid, you are not seeing through the mesh.


MarkBremmer posted Sun, 15 March 2009 at 11:33 PM

 The dark blue lines are "creased" for a hard break. The grey lines are smoothed so Carrara is trying to interpolate a smooth surface there. Just crease them and you'll be fine.






ThrommArcadia posted Mon, 16 March 2009 at 7:48 PM

That fixed it!  Thanks!