Forum: Poser - OFFICIAL


Subject: Avoiding the "bone flipping" symmetry bug when rigging

pjz99 opened this issue on Mar 18, 2009 · 38 posts


pjz99 posted Wed, 18 March 2009 at 10:31 PM

Is this just 100% random or is there some pattern to it?  I just added a pair of symmetrical bones to a figure (M4) and the first three tries, I got the bone flipped problem, the fourth try the bone works correctly.  I'm nearly certain I took exactly the same steps each time.  What is the trick?  :cursing:

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