rik10463 opened this issue on Mar 20, 2009 ยท 5 posts
rik10463 posted Fri, 20 March 2009 at 10:25 AM
I'm a super newbie to Blender (and 3d modeling for that matter). I have only used Poser and all the pre-packaged stuff which was beginning to cost me an arm and a leg, so I decided to try modeling and rigging etc. from scratch and discovered Blender which had the right price tag and seems to have all the things I need at this point in time. Anyway... on to my question. So I've modeled a character and I rig him up. Now I want clothes for the character and model the clothes. Can the clothing use the existing rig of the model or does it have to have its own rigging and parented to the models rigging like in Poser? Along the same lines, if I were to add a mask to his face, well eye area, can I get that to conform with the facial movement, such as raising with the brows etc, or should I model another head with them mask already on? Does this make sense? Thanks, Ritchard