Monsoon opened this issue on Mar 22, 2009 · 23 posts
Monsoon posted Sun, 22 March 2009 at 11:28 AM
Attached Link: Rock Sculpts
I tried to capture the natural angles and clefts you can see in rock with sculpting instead of just with materials. I think I made at least an approximation lol...They are .obj and can be used with any tools.They were made with voxels in the alpha version of 3dCoat and then the high poly mesh (800-900,000) was taken to the Meshlab for refinement and decimation. The final poly count is 5000 polys with no loss of form and the mesh put through automatic cleaning and repair.
Another of those little tools that could.
These are free for any use and they take displacement quite well.
Render on,
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