Klebnor opened this issue on Mar 24, 2009 · 15 posts
Klebnor posted Tue, 24 March 2009 at 9:51 AM
I find that often shaders intended for Poser come into Carrara with a lot of shine and/or highlights. This is particularly annoying with skin tones. There can also be some weird multiplying of the percentage application of bumps, which looks like dirt has spread over the surface.
I generally change highlight colors to black (if one is selected). Strangely, if there is a percentage highlight it does more good to increase it than decrease it. I don't understand this - perhaps someone can explain it.
If there is a bump, and it is applied at a high percentage, I cut it back to 5% or less and this generally removes the mottled look of overdriven bump.
Does anyone else have any tips or experience with this problem?
Thanks,
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.