Touchwood opened this issue on Mar 28, 2009 · 3 posts
Touchwood posted Sat, 28 March 2009 at 4:32 PM
When exporting as .obj and re-importing in a new scene the narmals are drawn as expected so I'm pretty sure it must be a shortcut key that causes this behaviour.
fls13 posted Sat, 28 March 2009 at 4:54 PM
Ctrl-n ought to get all the normals calculated to the outside.
Touchwood posted Sun, 29 March 2009 at 3:16 AM
CTRL - N gives same results. The fix is CTRL - A : Scale and Rotation to Object Data.