Forum: Blender


Subject: Normals displaying incorrectly

Touchwood opened this issue on Mar 28, 2009 · 3 posts


Touchwood posted Sat, 28 March 2009 at 4:32 PM

Is there a shortcut key combination that would cause the draw normals to display as in the attached image? If so, how do I get them to display correctly. This also affects how extrude region etc. operates. i.e. they are extruded horizontally instead of away from the face (if you know what I mean). 

When exporting as .obj and re-importing in a new scene the narmals are drawn as expected so I'm pretty sure it must be a shortcut key that causes this behaviour.