suztv opened this issue on Mar 31, 2009 · 7 posts
suztv posted Tue, 31 March 2009 at 11:58 AM
I'm curious to find out what people in general thing is too high a poly count? The reason I ask is that I create items in ZBrush and obviously those items can have extremely high poly count, but with ZBrush you can export lower poly versions and provide a displacement map for the texture (giving the appearance of a higher res model than it really is). Do poser people use those functions? I've made some really great models and I think with a little bit of honing in - I could sell them, but I don't want to just "plop" my items out onto the marketplace. I really am interested to know what people need/want and what is acceptable.
Comments, suggestions & questions are welcome.