Forum: Vue


Subject: SkinVue texture oddity

toolstech opened this issue on Apr 05, 2009 · 17 posts


toolstech posted Sun, 05 April 2009 at 8:03 PM

I'm having an odd problem in SkinVue if I have both M4 and V4 in the same scene.  Depending on what order I add the SkinVue modifier to the characters, the first one always gets the texture correctly, but the second character seems to get the texture of the first, rather than keeping its own base.  Since M4 and V4's textures aren't quite the same, it means seams are shown, and the face textures don't line up.

For example, in this image, I gave M4 the modifier first, and look at what has happened to poor Vicky.  Lip texture on her chin, seams all over the place, and slightly hairy arms.  If I'd turned it around and given Vicky the modifier first, then the same problem would have happened to Mike, with lip texture just under his nose, etc.

This has happened both in SkinVue 6.3 under Vue 6 Infinite as well as with SkinVue 7.2 in Vue 7 Complete.

Any ideas how to eliminate this problem?