Forum: Poser - OFFICIAL


Subject: Apparent texture mismatch in preview mode

Believable3D opened this issue on Apr 09, 2009 · 5 posts


Believable3D posted Thu, 09 April 2009 at 1:34 AM

Trying to figure out this oddity. Suddenly my texture is showing apparent mismatch in preview mode. In actual renders (whether low or high quality), though, everything is perfect. Any ideas what's going on?

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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


TrekkieGrrrl posted Thu, 09 April 2009 at 3:43 AM

 Where are your lights placed? Even with the OpenGL preview, shadows have some effect.

It sure looks weird though :)

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Believable3D posted Thu, 09 April 2009 at 3:47 AM

Thanks for your thoughts, TrekkieGrrrl. No, it's not the lights - it's definitely at the seams, and doesn't change when I shift light position. Very odd.

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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


MikeJ posted Thu, 09 April 2009 at 4:04 AM

The feet and the hips have a light blue color in diffuse color channel. The legs have a white color. Open the material editor and check it out.



Believable3D posted Thu, 09 April 2009 at 4:35 AM

Bingo, thanks.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3