pj1240 opened this issue on Apr 09, 2009 · 2 posts
pj1240 posted Thu, 09 April 2009 at 3:19 PM
How do I go about making hair fit or creating a morph dial so the conforming hair fits a new character. Or prop hair for that matter. The problem we've got at the moment is we've just got The Girl 4 and some characters but all the hair and cloths we've got are for V4/A4. There's not much in the way of hair or cloths for her at the moment. Is there a relatively easy way to make the hair fit other than manually scaling and moving the hair to fit. It would be good to have a morph dial in the hair so you could just adjust it everytime.
I've mucked about with various bits of poser - mainly the material room but never really got my head round morphs - mind I've never managed to get magnet fits work for V4 either.
Any help gratefully recieved.
grichter posted Thu, 09 April 2009 at 5:37 PM
Simplest thing to do for your own use is use the scale dials and parent the hair to the characters head for both prop and figure hair. If it is a still render, you are never going to see poke thru on the back side from the camera view. Don't do like I did early on and get trapped up in trying to make a hair fit perfectly only to realize the part you were fussing over was 180 degrees away from on never seen by the camera.
Animations whole different issue.
Clothes, I use WW2 and on certain cloth X Dresser.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"