taglag opened this issue on Apr 10, 2009 · 12 posts
taglag posted Fri, 10 April 2009 at 3:18 PM
This scene is nothing special, I was just wondering if I am getting a good light, and render.
and what might be done to better the image.
I very seldom Post, although I have been a member here for over 8 years.
using 7 lights with only one doing the shadow, mixed spot, and infinity. 1024 X 768 render.
http://www.geocities.com/teamhota/mypic/Nyph5.jpg
I know is not posted right as a link..but if are willing to copy and paste to browser...
warning has some nudity...not meaning to offend anyone.
Miss Nancy posted Fri, 10 April 2009 at 3:26 PM
I'm guessing that the lite source for the background is behind and to the left of figure. but lite source of figure appears to differ from that.
Sa_raneth posted Fri, 10 April 2009 at 3:49 PM
nice image light is pretty good and some different from BG lite
TrekkieGrrrl posted Fri, 10 April 2009 at 4:38 PM
Interesting. Is it a background from a game?
There's something wrong with the light, but I'm not sure what it is. I probably woulndn't have noticed if I wasn't looking specifically for it though. I think Miss Nancy is right about the different directions of the light.
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taglag posted Fri, 10 April 2009 at 4:49 PM
yes was just a screen shot, i took, and used, I thought the light was coming from the left..
But the textures are shaded also, so I guess that may have messed my thinking up.
I will play with it some more...Thx u all for the advise...:)
I really hate to bother people with My renders...I just wanted a little advise..
every one here does sUcH GrEat stuff...
hborre posted Fri, 10 April 2009 at 6:10 PM
The issue with this scene is definitely the lighting. The foreground character lighting does not match the background lighting at all. It is hard to tell whether this is an early morning or late afternoon, but my guess is that it is early morning due to the lack of intense colors. IMO, this is one scene which may benefit from Image Base Lighting. The foreground character is too well lit, the shadows not intense enough. You may have overblown your lighting using 7 light sources but we don't know where the units were placed in the scene. Usually I go simple and built up from there. I seldom go beyond 4 light units but, again, that depends on the environmental demands.
Anthanasius posted Sat, 11 April 2009 at 7:24 AM
I suggest to you to use the ibl maps from Olivier to simulate the ambiance of the background picture
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santicor posted Sat, 11 April 2009 at 10:22 PM
I suggest if she is going to do battle she should find a way to protect her vagina.
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Anthanasius posted Sun, 12 April 2009 at 3:05 AM
After try !
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Anthanasius posted Sun, 12 April 2009 at 3:06 AM
It need surely more work , it's a start !
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hborre posted Sun, 12 April 2009 at 6:31 AM
The full article on Olivieri's IBL can be found at RDNA but unfortunately the site is moving and is down temporarily.
taglag posted Sun, 12 April 2009 at 6:14 PM
thx u all, i will look at that...