radstorm opened this issue on Apr 12, 2009 ยท 6 posts
radstorm posted Sun, 12 April 2009 at 6:18 AM
Hello everyone;
I hear that blender can reduce polygons. How do I access that feature..I looked all over the menus and found nothing of that nature.
thanks
keppel posted Sun, 12 April 2009 at 6:30 AM
Attached Link: Decimate
radstorm,I'm new to Blender myself but Decimate is what I think you are looking for.
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radstorm posted Sun, 12 April 2009 at 6:51 AM
Thanks keppel, yeah I am new to it too..or should say re-new..lol
I tried it before but it was so hard to navigate I gave up. looks that has improved a bit now :)
Yes I believe that is what I read people talking about..thanks again
radstorm posted Sun, 12 April 2009 at 9:16 AM
Yup keppel that did the trick, It reduced an imported obj I had from about 211 megs down to 52 megs and still kept its shape on export.
Nice tool for free, I have looked around and there are so called poly reducers with a pretty hefty price tag.
Guess if nothing else, blender has a nice set of utilities. Who knows someday I might medicate myself and try to learn it again .. LOL
oldskoolPunk posted Sat, 18 April 2009 at 12:21 AM
There is a script hidden in the mesh menu that also reduces polys. Its a little more complex than the decimate modifier, and also has a "retain quads" feature.
DramaKing posted Sat, 18 April 2009 at 8:58 AM
Just change to a Scripts window and go to Scripts < Mesh < Poly Reducer.
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