radstorm opened this issue on Apr 12, 2009 · 2 posts
radstorm posted Sun, 12 April 2009 at 2:02 PM
Hi blender people. I just saw a video about making the planet mars, it was a simple primitive, and then it was textured by an image.
Is it possible to import a semi flat surface obj and do the same thing?
Of course something semi flat is a bit useless to try and uv map and paint on it, so I am just wondering it is possible.
What I have is a DEM map converted to an obj file. I was thinking maybe I could perhaps use Google Earth..take a snapshot of the same area then carefully fit it's image dimensions to overlay the object. Google Earth does have some nice textures :)
Thanks
ysvry posted Sat, 25 April 2009 at 5:27 PM
yes thats possible , uv map the object and then apply the foto as texture.