santicor opened this issue on Apr 21, 2009 · 45 posts
santicor posted Tue, 21 April 2009 at 9:31 AM
I hate to beat a dead horse on the subject , but I don't think I have seen a thread where everyone agrees on what a true INJECTION morph, is / should be.
I have been creating PMD files as a reference for adding saved morph info to a figure's body part params.
But I don't think this is what is accepted as a clean version of "injecting" morphs into a figure .
I guess I have to find a way to change the code in the .cr2 directly.
I don't mind manually doing this, for instance if my morphs are to the head , chest, and hips, I can edit the .cr2 in the (2) places that "head" exist, the (2) places that "chest" exist, etc. and replace "head" "chest" etc with my own file name:"XXXhead" "XXXchest", etc. and those referenced files of mine need to be located in the geometries folder.
Correct so far? I think so.
But now, if I want scale, taper, and translate to be "burnt in" to the .cr2, I guess I have to find those command lines in the .cr2 as well, and manually change those ?
anybody know the key words to search for in order to find those params?
Also, i need to DELETE a couple of embedded mags from the base figure. but i guess that is simple enough to find in the .cr2 and remove ( or is this going to create a problem???).
finally, in order to share these INJ morphs, If I wanted to, I guess I would need to supply only the resulting edited .cr2 file PLUS the related .obj files for "xxx"head", "xxxchest", etc. and have the reciever of the share place these in their geometries folder (and .cr2 in character)
seem right?
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