templargfx opened this issue on Apr 22, 2009 · 28 posts
templargfx posted Wed, 22 April 2009 at 5:57 PM
attached is a scene I am working on, by far the most complicated scene I have ever done.
Just this test render of the unfinished scene had to be rendered in 5 layers LOL
final render will be 2560x1024
I am looking to get ideas from people on things to add to the scene to help increase its "epic-ness"
before commenting, here are the things I have yet to add to the scene :
replace the current lighting with 5-10 spot lights giving the effect of light through clouds
more necrons around the ruined arches, about 2 times the number currently in the scene to be added.
a necron and ultramarine locked in close combat, surrounded by fallen warriors, in the left foreground (the big empty space)
more ultramarines on the foreground side of the lemun russ tank
dead marines under the feet of the necrons
total re-do of the materials used on the necrons (currently using the god-aweful defaults
total redo of the necron monolith materials so its not completely black
This image is to be the second in my Last Stand series, so a LARGE amount of postwork will be done to create smoke, scars, weapon fire, blood, sparks etc
any input is greatly appreciated
TemplarGFX
3D Hobbyist since 1996
I use poser native units