elzoejam opened this issue on May 04, 2009 · 9 posts
elzoejam posted Mon, 04 May 2009 at 11:52 PM
Ok, I am looking for a bowling ball and a set of pins. NOT the whole alley LOL. If anyone knows of any free or pay, I would be most grateful :-)
-Sarah
chriscox posted Tue, 05 May 2009 at 9:26 AM
I'll knock out a ball and a pin in a sort bit
nyguy posted Tue, 05 May 2009 at 10:18 AM
I have a bowling alley that has both balls and pin props over at 3dcommune for $5. However looks like 3dcommune is down at the moment.
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chriscox posted Tue, 05 May 2009 at 12:22 PM
elzoejam posted Tue, 05 May 2009 at 12:26 PM
That is PERFECT! Thank you so much! I still can't into 3DC nyguy :-( )
-Sarah
bagginsbill posted Tue, 05 May 2009 at 1:50 PM
I just did a quick test. (Click for full size) I made a couple mistakes here. The red ball is off the ground, and I messed up the floor shader. (I loaded a really old one that's not so good.) I need to re-visit my wood shaders. The render took 15 minutes on my crapo laptop so my workflow has to be more careful.
Anyway...
I'm not sure how you intended/did UV map the ball, but the bump and specular maps make a seam. You can clearly see it on the black one. I'll see if I can get a similar effect just using nodes, then the UV mapping won't matter.
Stay tuned.
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chriscox posted Tue, 05 May 2009 at 2:07 PM
Quote - That is PERFECT! Thank you so much! I still can't into 3DC nyguy :-( )
-Sarah
Your welcome, glad you like it.
Quote - Hey Chris! Thank you and nice job. I'm going to post some realistic shaders for these.
I just did a quick test. (Click for full size) I made a couple mistakes here. The red ball is off the ground, and I messed up the floor shader. (I loaded a really old one that's not so good.) I need to re-visit my wood shaders. The render took 15 minutes on my crapo laptop so my workflow has to be more careful.
Anyway...
I'm not sure how you intended/did UV map the ball, but the bump and specular maps make a seam. You can clearly see it on the black one. I'll see if I can get a similar effect just using nodes, then the UV mapping won't matter.
Stay tuned.
The maps are not seamless, hence the seams 8^) Although the UV mapping might need a little tweaking to.
chriscox posted Tue, 05 May 2009 at 4:06 PM
Attached Link: Updated ball textures
I udates the Bowling Ball's maps to not show a seam on the back (I hope)ThunderStone posted Tue, 05 May 2009 at 6:02 PM
Thanks for the bowling pins and ball. I have it in my runtime now.
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