Forum: DAZ|Studio


Subject: Applying materials, shaders in DAZ

inonit opened this issue on May 06, 2009 · 7 posts


inonit posted Wed, 06 May 2009 at 1:09 PM

I created a crown in Hexagon, and I want to use it in DAZ. However, I can't find any real clear documentation on applying materials in DAZ Studio, if you can, or if I need to UV map the object, or if I can just apply materials like you do in Bryce. I got it looking like I want in Bryce, but I can't export it to DAZ. Any links, clarifications regarding textures, materials and shaders, at least as far as how I could utilize them in DAZ?
Thanks!