mikachan opened this issue on May 07, 2009 · 7 posts
mikachan posted Thu, 07 May 2009 at 8:14 PM
Ok.... so I work alot with the toon renders, and am getting ready to put out a series of toon material shades. the prob is, to use the render toon line, which I like MUCH better than the line function in the toon nodes, I have to assign every single thing that I want outlined a toon id. I can certainly do this, but it takes forever! Anyone know of an automation tool that would just assign everything a different toon ID, then I could go back and match the ones that I DON'T want seperated?
Thanks mates!!!!
Mika
raven posted Thu, 07 May 2009 at 8:20 PM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2709046
Would the script in this thread help?If so, try giving semidieu an IM for it, as it doesn't appear to be downloadable anymore.
I've just found it on my machine, and the readme says to just use it, and not sell it, so I've attached it to this post. Save the attachment and remove the .txt from the file name, it will become a zip file.
mikachan posted Thu, 07 May 2009 at 8:30 PM
Ahhh, I just posted in that thread asking if anyone still had that link...
I'll have to send the im... I didn't think about that.
raven posted Thu, 07 May 2009 at 8:33 PM
heh, I was editing my post whilst you posted, hopefully this works for you :)
mikachan posted Thu, 07 May 2009 at 8:42 PM
Ahh! thank you so very very much!!!
raven posted Thu, 07 May 2009 at 8:46 PM
You will still need to edit the script as in the other thread to enable changing the toon id of transparent material zones.
Miss Nancy posted Fri, 08 May 2009 at 3:28 PM
just a word of thanks to semidieu for the script, and also to mention that dimension3d has a toon script that does toonID, in addition to many other toon-related chores.