Forum: Poser Technical


Subject: REQ: Stretching limbs with .obj files. Joints no longer work. Help

bilbo2_uk opened this issue on Apr 20, 2001 ยท 2 posts


bilbo2_uk posted Fri, 20 April 2001 at 6:47 PM

I've been learning how to create custom morphs using 3dmax to alter default obj files and importing back to Poser. So far I've been distorting small patches and areas with good success. However I've now tried to extend a shin and found that although the shin deforms properly, the foot stays were it is. I've tried it with Ik on and off, with limits on and off and even named obj. the same as original body part in case heirachy had problem matching names. Does anyone know how to get around this or do I have to build a new character from scratch? If no-one knows of a tutorial etc. even a hint as to what aspect of 3dmax/poser I need to study more, it would be appreciated.