Forum: Blender


Subject: New Blender version now capable of creating Poser morphs and figures

Pret-a-3D opened this issue on May 13, 2009 · 104 posts


Pret-a-3D posted Wed, 13 May 2009 at 2:09 AM

 Hi.

Just wanted to let you all know that I modified the OBJ Import/Export programs included in Blender to add support for OBJ groups. The lack of that functionality is what prevented using Blender as a complete solution for creating PBMs and FBMs or clothing/props. 
Poser and DAZ Studio require that a morph is  written by preserving the vertex order and by preserving the groups (lForeArm, abdomen, hip etc) defined in the figure. This is needed also for rigging of conforming figures. 
In the past we could model using Blender but then we need to use some other hack (UVMApper) to add the missing groups. Now all is done internally. Load V4's OBJ file, morph it, save it with another name, load it in Studio with Morph Loader and you are all set.
The new patches have been approved tonight so I hope they will be included in the upcoming v.2.49 but otherwise I will provide them shortly. 
I'm also planning to prepare a video tutorial about the process and complete workflow demonstration.

Cheers!

--
Paolo

Paolo

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