AnyMatter opened this issue on Jun 03, 2009 · 2 posts
AnyMatter posted Wed, 03 June 2009 at 10:44 PM
hi,
i just created a very simple character. i did a mouth morphs to him by importing obj file as morph targets, so that i can simply animate his mouth using daz mimic. however, the mimic program doesnt load the morphs( i have made) to the phonemes list, any ideas on this??? ( note that i use blender 2.46 to create obj file and import to poser as morph target, also mimic pro 3...
plzzzz help me!!!! im currently working on an animation for my big event in high school, and now im in a rush!!
X-D
here is some of my 3d works, please visit this link, http://www.youtube.com/user/ka06059
kirwyn posted Wed, 03 June 2009 at 11:34 PM
I'm not sure if this is your problem, but I believe that Mimic must have a few basic phonemes. The basic phonemes are OpenLips, Mouth L, Mouth O, Mouth F, Mouth M, Mouth T. These phonemes or morphs, just like they are written, must be present in the Poser cr2 file that is being imported into Mimic. Hope this helps.