MistyLaraCarrara opened this issue on Jun 05, 2009 · 3 posts
MistyLaraCarrara posted Fri, 05 June 2009 at 3:51 PM
It's so tedious to extract the eyebrows from skin textures. sometimes impossible.
just eyebrows by themselves, that I could layer on to the texture template!!!
eyebrows can change the whole look of a character.
bad guy eyebrows
baby eyebrows
vixen and hussy eyebrows
where would Kate Beckinsale, Brook Shields, or Pamela Anderson be without their signature eyebrows?
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RobynsVeil posted Fri, 19 June 2009 at 7:17 PM
Interestingly, I'm much in the same quandary. My character is really quite unique, with makeup done with a shader and all kinds of fun and cool stuff. Consequently, the painted-on eyebrows are glaringly poor. I mean, they're a nice shape and everything, but they look terrible:
I've been toying with the idea of perhaps using the hair room to make some proper eyebrows... might be overkill, tho...
Ideas?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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[it is clear that humans have contempt for that which they do not understand]
MistyLaraCarrara posted Tue, 23 June 2009 at 11:45 AM
I gave the dynamic brows a try a few months ago. The problem I ran into was parenting. You can parent to the head as a whole, but what happens when you wiggle eyebrows with the morphs?
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