DarkEdge opened this issue on Jun 22, 2009 · 14 posts
DarkEdge posted Mon, 22 June 2009 at 6:55 PM
Hi all.
I have several video tutorials available but they go over models and/or characters that I have created, showing you how I rig them and their clothing and/or armor. Character creation shown in real time.
But here is what I am thinking, it's sometimes difficult to put that into action on your own creation because your creation is different from mine...right? So what about if I create a character/creature/mech-thingy and actually include that modeled obj with the video tutorial...that way when you watch and learn from the video you can actually apply the methods shown in real time on the very same obj that I am working with. No need to transpose the tutorial ideas onto your own mech-thingy when we are both working from the same mech-thingy (or character/creature...you get the idea).
So I was thinking of 3 different tutorials along this basis, 1st one would be easy stuff, 2nd moderate and the 3rd is advanced...all with the obj's included. Pre-modeled, pre-mapped, pre-grouped...everything waiting for you to put your grubby little rigging hands all over them.
So, what do you think?