vidyashakti opened this issue on Jun 23, 2009 · 3 posts
vidyashakti posted Tue, 23 June 2009 at 8:08 AM
Hi guys,
I'm getting ready to attach my BVH skeleton to my M4 obj. I've imported my obj and BVH, clicked on, Disable AutoScaling and Use File Object Size (also switched to WF). I then held down Command and highlighted the BVH and the obj and then, now here's my question, I went to Animate and the Attach skeleton function was not active, so what did I miss? Any help would be much appreciated!
Cheers;-)
Shakti
GKDantas posted Tue, 23 June 2009 at 2:00 PM
Hi, you can attach a skeleton to M4, he already have a bone structure. What you need to do is import only the BVH motion file for M4.
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vidyashakti posted Tue, 23 June 2009 at 6:01 PM
Thanks BK. Very much appreciated.