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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 27 3:55 am)



Subject: Tattoo texture rendering issue


Realmling ( ) posted Wed, 24 June 2009 at 12:11 AM · edited Tue, 25 February 2025 at 9:24 PM

file_433450.jpg

Hey all....I'm having some issues with a tattoo texture rendering a little odd in Poser6. Not sure if it's my render settings - or simply because of the "smallness" of the tattoo on the texture. Other tatts on same texture render just fine at a distance, but this one is giving me fits.

If I zoom in on it, renders nice and crisp like one wants, but for a more full body shot, it's a fuzzy blobby mess.

Any ideas? Or am I just SOL?

Edit to add - I generally do have shadows and raytracing on, just for testing these settings render faster. And through other trial and error days - having texture size @ 4000 gave the best results for the tattoos. (been there, done that...fiddled lots)

Crazy alien chick FTW! (yeah....right....)

Realm of Savage - Poser goodies and so much more!


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geep ( ) posted Wed, 24 June 2009 at 12:42 AM

Try using "Texture Filtering."

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



LukeA ( ) posted Wed, 24 June 2009 at 1:13 AM · edited Wed, 24 June 2009 at 1:14 AM

Turn texture filtering off in the material room - bottom of the node

 

LukeA

My latest novel


IsaoShi ( ) posted Wed, 24 June 2009 at 5:41 AM

Based on my experience with Poser 7 and Pro, I would certainly say don't use texture filtering (I see you were not using it for your test render settings).
Try a spot render with an increased render size, or with decreased minimum shading rate. Either of those should render the tattoo better at a distance.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


carodan ( ) posted Wed, 24 June 2009 at 7:07 AM · edited Wed, 24 June 2009 at 7:13 AM

Could be the Post Filter setting in the render options. I never tend to set this above 1.
You're using P6, yes? So you won't have the texture filtering on the materials option.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



bagginsbill ( ) posted Wed, 24 June 2009 at 7:30 AM

Hahah. Geep is right.

First of all, as we can all see from the screen shot, this is Poser 6 where the texture filtering is a render setting, not a node setting.

Second, this is where you want to turn it ON, not off. You have a semi-regular fine-grained geometric pattern with parallel lines that is producing aliasing artifacts. If you turn on texture filtering, it will adapt the texture to a lower-resolution version when you are farther away. This will avoid the aliasing and moire patterns on the thin parallel lines.

Alternatively, you can decrease your Min Shading Rate at the expense of longer render times.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Realmling ( ) posted Wed, 24 June 2009 at 8:32 AM

Thanks all!

I feel rather stupid now....of all the things I fiddled with, I didn't even think to turn texture filtering on. I think I have a mental block when it comes to that little check box. /sigh

That's why I come here! ^_~

Crazy alien chick FTW! (yeah....right....)

Realm of Savage - Poser goodies and so much more!


~~


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